Functions
This section describes the QuickDraw GX functions you can use to
- create and manipulate a transform object
- manipulate the common object properties of a transform object
- get and set the clip shape of a transform object
- perform geometric operations on a transform clip
- get and set the mapping matrix of a transform object
- apply transformation operations to a transform's mapping
- apply transformation operations directly to a shape's geometry
- get and set the view port list of a transform object
- get and set the hit-test parameters of a transform object
Subtopics
- Creating and Manipulating Transform Objects
- Manipulating Transform Object Properties
- Getting and Setting the Clip
- Performing Geometric Operations on Transform Clips
- Getting and Setting the Mapping
- Transforming Shapes by Modifying Transform Mappings
- Transforming Shapes by Modifying Shape Geometries
- Getting and Setting the View Port List
- Getting and Setting the Hit-Test Parameters